Introducing Autodesk Maya
 
Product details:

ISBN13:9781138590557
ISBN10:113859055X
Binding:Hardback
No. of pages:416 pages
Size:280x210 mm
Language:English
Illustrations: 58 Illustrations, black & white; 901 Illustrations, color; 58 Halftones, black & white; 901 Halftones, color; 14 Tables, black & white
700
Category:

Introducing Autodesk Maya

 
Edition number: 1
Publisher: CRC Press
Date of Publication:
 
Normal price:

Publisher's listprice:
GBP 115.00
Estimated price in HUF:
55 545 HUF (52 900 HUF + 5% VAT)
Why estimated?
 
Your price:

44 436 (42 320 HUF + 5% VAT )
discount is: 20% (approx 11 109 HUF off)
Discount is valid until: 30 June 2024
The discount is only available for 'Alert of Favourite Topics' newsletter recipients.
Click here to subscribe.
 
Availability:

Not yet published.
 
  Piece(s)

 
Short description:

Introducing Autodesk Maya is your perfect hands-on guide to start animating quickly. Using approachable, real-world exercises, you'll master the fundamentals of this animation software by following full-color screen shots step by step. You'll learn the basics of modeling, texturing, animating, and visual effects.

Long description:

This book is your perfect hands?on guide to start animating quickly. Using approachable, real?world exercises, you?ll master the fundamentals of this animation software by following full?color screenshots step by step. Each chapter opens with a quick discussion of concepts and learning objectives, and then launches into hands?on tutorials that give you firsthand experience and a good start. You?ll learn the basics of modeling, texturing, animating, and visual effects. Whether you?re a complete beginner or migrating from another 3D application, this task?based book provides the solid grounding you need in Autodesk Maya.



Key Features




  • Model with polygons, meshes, and more



  • Add motion with simple and complex animations



  • Add color and textures to visualize materials and surfaces



  • Render scenes with great lighting and camera placement

Table of Contents:

About the Author. Introduction. 1. Introduction to Computer Graphics and 3D. 2. Jumping into Basic Animation Head First. 3. The Autodesk? Maya? Interface. 4. Beginning Polygonal Modeling. 5. Modeling with NURBS Surfaces and Deformers. 6. Practical Experience! 7. Autodesk? Maya? Shading and Texturing. 8. Introduction to Animation. 9. More Animation! 10. Autodesk? Maya? Lighting. 11. Autodesk? Maya? and Arnold Rendering. 12. Autodesk? Maya? Dynamics and Effects. Index.