A termék adatai:

ISBN13:9783031468056
ISBN10:3031468058
Kötéstípus:Keménykötés
Terjedelem:92 oldal
Méret:210x148 mm
Nyelv:angol
Illusztrációk: 7 Illustrations, black & white; 1 Illustrations, color
700
Témakör:

Unity, Ambiguity, and Flexibility in Theme Music for Game Shows

A Winning Combination
 
Kiadás sorszáma: 2024
Kiadó: Palgrave Macmillan
Megjelenés dátuma:
Kötetek száma: 1 pieces, Book
 
Normál ár:

Kiadói listaár:
EUR 42.79
Becsült forint ár:
17 657 Ft (16 816 Ft + 5% áfa)
Miért becsült?
 
Az Ön ára:

14 125 (13 453 Ft + 5% áfa )
Kedvezmény(ek): 20% (kb. 3 531 Ft)
A kedvezmény érvényes eddig: 2024. június 30.
A kedvezmény csak az 'Értesítés a kedvenc témákról' hírlevelünk címzettjeinek rendeléseire érvényes.
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Rövid leírás:

With flashing lights, bright colors, and big money, game shows have been an integral part of American culture since the days of radio. While the music that accompanies game shows is charming and catchy, it presents two unique, opposing challenges: first, it must exhibit unity in its construction so that, at any point and for any length of time, it is a tuneful, recognizable signifier of the show to which it belongs; at the same time, it must also possess the ability to be started and stopped according to the needs of gameplay without seeming truncated. This book argues that game show music, in particular from 1960 to 1990, deploys a variety of shared techniques in order to manage these two goals, including theme-derived vamps; saturation of motivic material; and harmonic, rhythmic, and formal ambiguity. Together, these techniques make game show themes exciting, memorable, and perfectly suited to their role.



Christopher Gage holds doctorates in music theory and organ performance from the University of Kansas. His research is wide-ranging, from keyboard repertoire before 1700 to twentieth-century game show music. Chris is Director of Music at Overbrook Presbyterian Church in Philadelphia and currently teaches music theory at the University of Delaware.


Hosszú leírás:
With flashing lights, bright colors, and big money, game shows have been an integral part of American culture since the days of radio. While the music that accompanies game shows is charming and catchy, it presents two unique, opposing challenges: first, it must exhibit unity in its construction so that, at any point and for any length of time, it is a tuneful, recognizable signifier of the show to which it belongs; at the same time, it must also possess the ability to be started and stopped according to the needs of gameplay without seeming truncated. This book argues that game show music, in particular from 1960 to 1990, deploys a variety of shared techniques in order to manage these two goals, including theme-derived vamps; saturation of motivic material; and harmonic, rhythmic, and formal ambiguity. Together, these techniques make game show themes exciting, memorable, and perfectly suited to their role.
Tartalomjegyzék:
Chapter 1: Introduction.- Chapter 2: Creating Unity Through Thematic Repetition and Saturation.- Chapter 3: Creating Ambiguity through Metrical, Formal, and Harmonic Disruptions.- Chapter 4: Bonus Round: Nostalgia and the Reboot.- Chapter 5: Conclusion.