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    Story Mode: The Creative Writer's Guide to Narrative Video Game Design

    Story Mode by Case, Julialicia; Freeze, Eric; Pane, Salvatore;

    The Creative Writer's Guide to Narrative Video Game Design

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        9 610 Ft (9 153 Ft + 5% áfa)
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    Hosszú leírás:

    A 2024 Choice Outstanding Academic Title

    Against the backdrop of a hyper-competitive AAA industry and the perception that it is a world reserved for top programmers and hard-core 'gamers', Story Mode offers an accessible entry-point for all into writing and designing complex and emotionally affecting narrative video games. The first textbook to combine game design with creative writing techniques, this much-needed resource makes the skills necessary to consume and create digital and multi-modal stories attainable and fun. Appealing to the growing calls for greater inclusivity and access to this important contemporary apparatus of expression, this book offers low-cost, accessible tools and instruction that bridge the knowledge gap for creative writers, showing them how they can merge their skill-set with the fundamentals of game creation and empowering them to produce their own games which push stories beyond the page and the written word.

    Broken down into 4 sections to best orientate writers from any technological background to the strategies of game production, this book offers:

    - Contextual and introductory chapters exploring the history and variety of various game genres.

    - Discussions of how traditional creative writing approaches to character, plot, world-building and dialogue can be utilised in game writing.

    - An in-depth overview of game studies concepts such as game construction, interactivity, audience engagement, empathy, real-world change and representation that orientate writers to approach games from the perspective of a designer.

    - A whole section on the practical elements of work-shopping, tools, collaborative writing as well as extended exercises guiding readers through long-term, collaborative, game-centred projects using suites and tools like Twine, Audacity, Bitsy, and GameMaker.

    Featuring detailed craft lessons, hands-on exercises and case studies, this is the ultimate guide for creative writers wanting to diversify into writing for interactive, digital and contemporary modes of storytelling. Designed not to lay out a roadmap to a successful career in the games industry but to empower writers to experiment in a medium previously regarded as exclusive, this book demystifies the process behind creating video games, orienting readers to a wide range of new possible forms and inspiring them to challenge mainstream notions of what video games can be and become.

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    Tartalomjegyzék:

    Chapter I: Game Writing is for Everyone: A Manifesto
    Chapter II: Context and Foundations

    Part I: Creative Writing for Games

    Chapter III: Character and Conflict
    Chapter IV: Story, Plot, and Interactivity
    Chapter V: Setting and Worldbuilding
    Chapter VI: Dialogue

    Part II: Game Design for Creative Writing

    Chapter VII: Demystifying Genres
    Chapter VIII: Game Design and the Creative Writer
    Chapter IX: Approaches to Game Construction
    Chapter X: Representation and Inclusion
    Chapter XI: Designing Games for Empathy and Change
    Part III: Practical Tools and Approaches
    Chapter XII: Tool Suites and the Game Industry
    Chapter XIII: Peer Workshops and Collaborative Writing
    Index

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    Story Mode: The Creative Writer's Guide to Narrative Video Game Design

    Story Mode: The Creative Writer's Guide to Narrative Video Game Design

    Case, Julialicia; Freeze, Eric; Pane, Salvatore;

    9 610 Ft

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