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  • Wisdom of the Gurus: A Vision for Object Technology

    Wisdom of the Gurus by Bowman, Charles F.;

    A Vision for Object Technology

    Series: SIGS Reference Library; 8;

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      • Publisher's listprice GBP 57.00
      • The price is estimated because at the time of ordering we do not know what conversion rates will apply to HUF / product currency when the book arrives. In case HUF is weaker, the price increases slightly, in case HUF is stronger, the price goes lower slightly.

        28 847 Ft (27 474 Ft + 5% VAT)
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    Availability

    Estimated delivery time: In stock at the publisher, but not at Prospero's office. Delivery time approx. 3-5 weeks.
    Not in stock at Prospero.

    Why don't you give exact delivery time?

    Delivery time is estimated on our previous experiences. We give estimations only, because we order from outside Hungary, and the delivery time mainly depends on how quickly the publisher supplies the book. Faster or slower deliveries both happen, but we do our best to supply as quickly as possible.

    Product details:

    • Edition number 1
    • Publisher SIGS
    • Date of Publication 5 February 1998

    • ISBN 9780134998497
    • Binding Paperback
    • No. of pages468 pages
    • Size 230x153x29 mm
    • Weight 645 g
    • Language English
    • 0

    Categories

    Short description:

    Contains the best articles from OOP, Object Magazine, C++ Report, ROAD, and The Smalltalk Report, making it a comprehensive source for advanced information on OT.

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    Long description:

    Wisdom of the Gurus contains articles by the top gurus in object technology, including Bilow, Booch, Coplien, Duffy, Jacobson, Meller, Odell, Rumbaugh, and Shlaer. The editor of this volume has culled the best and most relevant articles from OOP, Object Magazine, C++ Report, ROAD, and The Smalltalk Report. The result is a single comprehensive source for advanced information on object technology. Accurate, and advanced, this book covers every facet of the object-oriented paradigm.

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    Table of Contents:

    Part I. Object Modelling: 1. Association multiplicity D. M. Papurt; 2. Additional aspects of association D. M. Papurt; 3. Well-structured object-oriented architectures G. Booch; 4. From analysis to design using templates, part 1 J. J. Odell and M. Fowler; 5. From analysis to design using templates, part 2 J. J. Odell and M. Fowler; 6. From analysis to design using templates, part 3 J. J. Odell and M. Fowler; 7. A non-procedural process model for object-oriented software development I. Graham; 8. Business rules J. J. Odell; 9. Systems of interconnected systems I. Jacobson, with K. Palmkvist and S. Dyrhage; Part II. Development Methodologies: 10. Object-oriented requirements analysis, part I: finding abstractions and their relationships D. J. Duffy; 11. Object-oriented requirements analysis, part 1: dynamic modeling D. J. Duffy; 12. Object-oriented requirements analysis, part 2: system responsibilities, functional modeling, and scalability issues D. J. Duffy; 13. Use cases in large-scale systems I. Jacobson; 14. Formalizing use-case modeling I. Jacobson; 15. Defining and developing user-interface intensive applications with use cases S. C. Bilow; 16. Use cases: the pros and cons D. G. Firesmith; 17. Formalizing the output N. M. Wilkinson; 18. Formalizing the output, part 2 N. M. Wilkinson; 19. A private workspace: why a shared repository is bad for large projects J. Rumbaugh; 20. Object-oriented regression testing D. G. Firesmith; 21. A vision S. Shlaer; 22. The development team G. Booch; Part III. Patterns: 23. Pattern languages for organization and process J. O. Coplien; 24. Patterns and idioms in circles, complex ellipses, and real bridges J. O. Coplien; 25. Pattern mining J. O. Coplien; 26. Observations on the role of patterns in Object-oriented software development C. Alfred and S. J. Mellor; 27. Using design patterns to evolve system software from UNIX to Windows NT D. C. Schmidt and P. Stephenson; Part IV. Languages: 28. The beauty and power of C++ E. Coates; 29. A perspective on ISO C++ B. Stroustrup; 30. Introduction to iterator adaptors A. W. Koenig; 31. Function objects, templates, and inheritance A. W. Koenig; 32. Managing concurrency conflicts in Smalltalk J. Almarode; 33. Coverage analysis in Smalltalk M. L. Murphy; 34. Processes A. Sharp and D. Farmer; 35. Transactions in Smalltalk J. Almarode; 36. Building a gopher from sockets and widgets P. Mueller.

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