
Object Lessons
Lessons Learned in Object-Oriented Development Projects
Series: SIGS: Advances in Object Technology; 1;
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Estimated delivery time: In stock at the publisher, but not at Prospero's office. Delivery time approx. 3-5 weeks.
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Product details:
- Edition number 1
- Publisher SIGS
- Date of Publication 13 December 1997
- ISBN 9780134724324
- Binding Paperback
- No. of pages292 pages
- Size 230x177x26 mm
- Weight 550 g
- Language English 0
Categories
Short description:
Written for technical managers, project leaders, and applications programmers facing decisions about design and management of large-scale commercial object-oriented software.
MoreLong description:
In this usable guide to developing and managing OO software projects, well-respected consultant and OOP pioneer Tom Love reveals the absolute do's and don'ts in adopting and managing object-oriented technology. Object Lessons is filled with applicable advice and practical suggestions for large-scale commercial software projects. Written in a personable yet concise style, this dependable guidebook reveals 'trade secrets' and demonstrates how to put theory into practice, all with an emphasis on minimizing risk and maximizing return. This book gives you an insider's view of major companies' successes and failures relating to OO software projects. If you are an applications programmer, project leader or technical manager making decisions concerning design and management of large-scale commercial object-oriented software, this book was written specifically for you.
'If you are looking for a book to set you on the road to understanding the object-oriented programming experience, Object Lessons is the one to read.' EEE Software
Table of Contents:
1. Object lessons from 1628; 2. Assessing our craft; 3. Hope with objects; 4. Greed: an example program; 5. Experiences with objects; 6. Where do the objects come from?; 7. Pickled objects; 8. Providing an environment; 9. Educating your people; 10. Software construction management; 11. Building in quality; 12. A road map for change; 13. Lessons learned; 14. Software component foundries; 15. Software development - 2002.
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