
J2EE Design Patterns
Patterns in the Real World
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Product details:
- Edition number 1
- Publisher O'Reilly Media
- Date of Publication 3 October 2003
- Number of Volumes Print PDF
- ISBN 9780596004279
- Binding Paperback
- No. of pages370 pages
- Size 233x177 mm
- Weight 636 g
- Language English 0
Categories
Long description:
Architects of buildings and architects of software have more in common than most people think. Both professions require attention to detail, and both practitioners will see their work collapse around them if they make too many mistakes. It's impossible to imagine a world in which buildings get built without blueprints, but it's still common for software applications to be designed and built without blueprints, or in this case, design patterns.A software design pattern can be identified as "a recurring solution to a recurring problem." Using design patterns for software development makes sense in the same way that architectural design patterns make sense--if it works well in one place, why not use it in another? But developers have had enough of books that simply catalog design patterns without extending into new areas, and books that are so theoretical that you can't actually do anything better after reading them than you could before you started.Crawford and Kaplan's J2EE Design Patterns approaches the subject in a unique, highly practical and pragmatic way. Rather than simply present another catalog of design patterns, the authors broaden the scope by discussing ways to choose design patterns when building an enterprise application from scratch, looking closely at the real world tradeoffs that Java developers must weigh when architecting their applications. Then they go on to show how to apply the patterns when writing realworld software. They also extend design patterns into areas not covered in other books, presenting original patterns for data modeling, transaction / process modeling, and interoperability.J2EE Design Patterns offers extensive coverage of the five problem areas enterprise developers face:
- Maintenance (Extensibility)
- Performance (System Scalability)
- Data Modeling (Business Object Modeling)
- Transactions (process Modeling)
- Messaging (Interoperability)
Table of Contents:
Preface;
Audience;
Organization of This Book;
For Further Reading;
Conventions Used in This Book;
Comments and Questions;
Acknowledgments;
Chapter 1: Java Enterprise Design;
1.1 Design Patterns;
1.2 J2EE;
1.3 Application Tiers;
1.4 Core Development Concepts;
1.5 Looking Ahead;
Chapter 2: The Unified Modeling Language;
2.1 Origins of UML;
2.2 The Magnificent Seven;
2.3 UML and Software Development Lifecycles;
2.4 Use Case Diagrams;
2.5 Class Diagrams;
2.6 Interaction Diagrams;
2.7 Activity Diagrams;
2.8 Deployment Diagrams;
Chapter 3: Presentation Tier Architecture;
3.1 Server
-Side Presentation Tier;
3.2 Application Structure;
3.3 Building a Central Controller;
Chapter 4: Advanced Presentation Tier Design;
4.1 Reuse in Web Applications;
4.2 Extending the Controller;
4.3 Advanced Views;
Chapter 5: Presentation Tier Scalability;
5.1 Scalability and Bottlenecks;
5.2 Content Caching;
5.3 Resource Pool;
Chapter 6: The Business Tier;
6.1 The Business Tier;
6.2 Domain Objects;
Chapter 7: Tier Communications;
7.1 Data Transfer Patterns;
Chapter 8: Database and Data Patterns;
8.1 Data Access Patterns;
8.2 Primary Key Patterns;
8.3 Object
-Relational Mappings;
Chapter 9: Business Tier Interfaces;
9.1 Abstracting Business Logic;
9.2 Accessing Remote Services;
9.3 Finding Resources;
Chapter 10: Enterprise Concurrency;
10.1 Transaction Management;
10.2 General Concurrency Patterns;
10.3 Implementing Concurrency;
Chapter 11: Messaging;
11.1 Messaging in J2EE;
11.2 Messaging and Integration;
11.3 Message Distribution Patterns;
11.4 Message Types;
11.5 Correlating Messages;
11.6 Message Client Patterns;
11.7 Messaging and Integration;
11.8 For Further Reading;
Chapter 12: J2EE Antipatterns;
12.1 Causes of Antipatterns;
12.2 Architectural Antipatterns;
12.3 Presentation Tier Antipatterns;
12.4 EJB Antipatterns;
Appendix A: Presentation Tier Patterns;
A.1 Architectural Patterns;
A.2 Advanced Architectural Patterns;
A.3 Scalability Patterns;
Appendix B: Business Tier Patterns;
B.1 Business Tier Patterns;
B.2 Data Transfer Patterns;
B.3 Database Patterns;
B.4 Business Tier Interface Patterns;
B.5 Concurrency Patterns;
Appendix C: Messaging Patterns;
C.1 Message Distribution Patterns;
C.2 Message Client Patterns;
C.3 Messaging Integration Patterns;
Appendix D: J2EE Antipatterns;
D.1 Architectural Antipatterns;
D.2 Presentation Tier Antipatterns;
D.3 Business Tier Antipatterns;
Colophon;