Indoor/Outdoor Team Building Games For Trainers: Powerful Activities From the World of Adventure-Based Team Building and Ropes Courses
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34 870 Ft (33 210 Ft + 5% VAT)
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34 870 Ft
Availability
Out of print
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Delivery time is estimated on our previous experiences. We give estimations only, because we order from outside Hungary, and the delivery time mainly depends on how quickly the publisher supplies the book. Faster or slower deliveries both happen, but we do our best to supply as quickly as possible.
Product details:
- Publisher McGraw-Hill Education
- Date of Publication 16 April 1997
- ISBN 9780070595323
- Binding Looseleaf
- No. of pages0 pages
- Size 297x287x52 mm
- Weight 1170 g
- Language English 0
Categories
Short description:
Bring the power and adventure of wilderness team building into the classroom! How do you turn a group of people who work together into a team? For years, major corporations and government bodies have used powerful, proven outdoor adventure-based team-building exercises. They know these experiences transform groups into teams--teams who communicate better, trust more, solve problems more effectively, and work together more productively. Now at last adventure trainer and author Harrison Snow makes it possible for companies to reap these same powerful team-building benefits--without the significant expense of going off-site! Indoor/Outdoor Team-Building Games for Trainers provides all the tools a classroom trainer needs to conduct powerful, high-impact team-building exercises in readily available space--fields, parking lots, or even indoor classrooms--without elaborate and expensive equipment, and without costly travel. This collection of fun, physical activities from the world of adventure-based training gives trainers a complete team-building program--more than enough activities to put together a multiday schedule, if desired. Included are warm-ups, trust builders, communication exercises, problem-solving activities, activities for more than one team, and closure sessions. Each exercise requires only simple props, such as rubber balls, blindfolds, and rope, and each is complete with learning objectives, equipment needs time goals, directions, and debriefing and safety guidelines. These same activities have provided successful team learning experiences for thousands of participants. Now all companies--small and large--can enjoy the benefits of adventure-based team building without leaving their own backyards!
MoreLong description:
Bring the power and adventure of wilderness team building into the classroom! How do you turn a group of people who work together into a team? For years, major corporations and government bodies have used powerful, proven outdoor adventure-based team-building exercises. They know these experiences transform groups into teams--teams who communicate better, trust more, solve problems more effectively, and work together more productively. Now at last adventure trainer and author Harrison Snow makes it possible for companies to reap these same powerful team-building benefits--without the significant expense of going off-site! Indoor/Outdoor Team-Building Games for Trainers provides all the tools a classroom trainer needs to conduct powerful, high-impact team-building exercises in readily available space--fields, parking lots, or even indoor classrooms--without elaborate and expensive equipment, and without costly travel. This collection of fun, physical activities from the world of adventure-based training gives trainers a complete team-building program--more than enough activities to put together a multiday schedule, if desired. Included are warm-ups, trust builders, communication exercises, problem-solving activities, activities for more than one team, and closure sessions. Each exercise requires only simple props, such as rubber balls, blindfolds, and rope, and each is complete with learning objectives, equipment needs time goals, directions, and debriefing and safety guidelines. These same activities have provided successful team learning experiences for thousands of participants. Now all companies--small and large--can enjoy the benefits of adventure-based team building without leaving their own backyards!
MoreTable of Contents:
Warm
-ups for large groups.Icebreakers for small groups.Trust
-building activities.Communication.Problem
-solving initiatives.Multigroup problem
-solving initiatives.Finding closure.Models for team learning.