How to Cheat in Maya 2026
Tools & Techniques for Animators
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Product details:
- Edition number 6
- Publisher CRC Press
- Date of Publication 31 December 2025
- ISBN 9781032883373
- Binding Hardback
- No. of pages350 pages
- Size 254x178 mm
- Weight 453 g
- Language English
- Illustrations 394 Illustrations, color; 389 Halftones, color; 5 Line drawings, color; 8 Tables, color 700
Categories
Short description:
How to Cheat in Maya 2026 is more than a software manual - it’s a complete guide to working smarter, animating faster, and thinking like a professional. This edition covers Maya’s latest tools and features, but more importantly, it focuses on real-world workflows and the creative process behind great animation.
MoreLong description:
How to Cheat in Maya 2026 is more than a software manual - it’s a complete guide to working smarter, animating faster, and thinking like a professional. This edition covers Maya’s latest tools and features, but more importantly, it focuses on real-world workflows and the creative process behind great animation. You’ll find not just the how, but the why behind each technique, helping you build intuition and confidence in your craft. Whether you’re learning the ropes or refining your skills, this book is designed to remove friction, streamline your process, and let you focus on what matters most: crafting compelling animated performances.
Featuring advice, strategies, and best practices for:
- Configuring optimal Maya settings
- Testing and mastering your rigs
- Avoiding and overcoming common animation pitfalls
- Harnessing the power of Constraints, Layers and Cycles
- Employing physics, anatomy, and psychology to push your facial animation and polish to the next level
New to this Edition:
- Maya updates and upgrades to the Graph Editor, Time Slider, Time Slider Bookmarks, Dope Sheet, Light Editor, Ghosting, Blue Pencil … and more
- 4 new character rigs added to the How to Cheat in Maya series
- All new interlude articles covering everything from AI, the animation industry, selecting schools to demo reels
- “Tempo” - a workflow so revolutionary we’re calling it The Thirteenth Principle!
Table of Contents:
01 BEFORE YOU START, 02 PRINCIPLES, 03 THE THIRTEENTH PRINCIPLE, 04 MAXIMIZING YOUR RIGS, 05 GRAPH EDITOR, 06 MASTERING TIME, 07 PROFESSIONAL TECHNIQUES, 08 CONSTRAINTS & CONTACT, 09 CAMERA, 10 CYCLES, 11 FACIAL ANIMATION, 12 LAYERS, 13 POLISH
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