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  • How to Cheat in Adobe Ilustrator CSX: The Art of Vector Graphics, Design and Illustration

    How to Cheat in Adobe Ilustrator CSX by Elmansy, Rafiq;

    The Art of Vector Graphics, Design and Illustration

      • GET 10% OFF

      • Publisher's listprice GBP 31.99
      • The price is estimated because at the time of ordering we do not know what conversion rates will apply to HUF / product currency when the book arrives. In case HUF is weaker, the price increases slightly, in case HUF is stronger, the price goes lower slightly.

        14 443 Ft (13 755 Ft + 5% VAT)
      • Discount 10% (cc. 1 444 Ft off)
      • Discounted price 12 998 Ft (12 380 Ft + 5% VAT)

    12 998 Ft

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    Product details:

    • Edition number 1
    • Publisher Routledge
    • Date of Publication 1 January 2012

    • ISBN 9780240523750
    • Binding Paperback
    • No. of pages320 pages
    • Size 246x189 mm
    • Language English
    • Illustrations 20 Illustrations, color; 85 Halftones, color
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    Short description:

    Move beyond the limitations of programming standards and license agreements and get back to animating with a new edition of the bestselling How to Cheat in Adobe Flash, the real world guide to Flash content written by renowned Flash Expert, Chris Georgenes with all new content for the Flash CSX revision.

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    Long description:

    Move beyond the limitations of programming standards and license agreements and get back to animating with a new edition of the bestselling How to Cheat in Adobe Flash, the real world guide to developing dynamic and fun Flash content. Whether you are creating an animated short, catchy and fun cartoon or mobile game, save time and money with expert cheats by renowned Flash Expert, Chris Georgenes with all new content for the Flash CSX revision. With practical applications and step by step tutorials solve problems quickly to develop creative projects to time and to budget. Want to hone your Flash skills so you can remain competitive in a diverse market while concentrating on your animation? Then How to Cheat in Flash is for you! Chris Georgenes shows how to work from the problem to the solution - from the viewpoint of an animator who has been commissioned to create a job and is working to a deadline and to a budget. Each technique is designed as a double-page spread so you can prop the book up behind your keyboard or next to your monitor as a visual reference while working alongside it. Many of these walkthroughs are real-world client projects, with the source files supplied for you to open and explore. With these real-life professional projects you'll discover how to: bring objects to life with cool motion effects, make it rain, snow or set your world ablaze, develop flash mobile applications and many more tips and tricks not found anywhere else!


    With his in-depth knowledge of the little-known secrets used by the pros to produce creative, professional animations, Chris is the go-to guru for designers and animators who want to create great animation, applications or motion design with Flash. Fully updated for CSX, How to Cheat in Flash CSX, is a goldmine of artistic inspiration, timesaving practical tips, tricks and step-by-step walkthroughs that you'll wonder how you survived without it. New! CSX cheats and examples with practical solutions for the busy animator with a focus on Action Script, Flash for mobile applications, specifically for Android development, as well as a focus on an improved physics engine. Put the Adobe Flash CSX cheats to the test with the fully updated companion website with downloadable Flash source files, examples and video tutorials, and a creative commons game, developed with Adobe, to demonstrate the new functionality of CSX!

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    Table of Contents:

    Chapter 01: Introduction to Adobe Illustrator CS5


    Chapter 02: Working with Documents


    Chapter 03: Working with selection


    Chapter 04: Layers


    Chapter 05: Drawing in Illustrator


    Chapter 06: Colors and Gradient


    Chapter 07: Editing artwork


    Chapter 08: Objects and symbols


    Chapter 09: Working with images


    Chapter 10: Masks


    Chapter 11: Text and paragraphs


    Chapter 12: Working with Effects


    Chapter 13: 3D and drawing in perspective


    Chapter 14: HTML5 and SVG


    Chapter 15: Saving and Exporting


    Chapter 16: Creating web content in Illustrator


    Chapter 17: Integration with Adobe CS5 applications


     

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