HCI in Games
8th International Conference, HCI-Games 2026, Held as Part of the 28th HCI International Conference, HCII 2026, Montreal, QC, Canada, July 26–31, 2026, Proceedings, Part I
Series: Lecture Notes in Computer Science;
- Publisher's listprice EUR 79.17
-
30 923 Ft (29 451 Ft + 5% VAT)
The price is estimated because at the time of ordering we do not know what conversion rates will apply to HUF / product currency when the book arrives. In case HUF is weaker, the price increases slightly, in case HUF is stronger, the price goes lower slightly.
- Discount 12% (cc. 3 710 Ft off)
- Discounted price 27 213 Ft (25 917 Ft + 5% VAT)
- Discount is valid until: 16 September 2026
Subcribe now and take benefit of a favourable price.
Subscribe
27 213 Ft
Availability
Not yet published.
Why don't you give exact delivery time?
Delivery time is estimated on our previous experiences. We give estimations only, because we order from outside Hungary, and the delivery time mainly depends on how quickly the publisher supplies the book. Faster or slower deliveries both happen, but we do our best to supply as quickly as possible.
Product details:
- Publisher Springer Nature Switzerland
- Date of Publication 31 July 2026
- ISBN 9783032304049
- Binding Paperback
- No. of pages410 pages
- Size 235x155 mm
- Language English
- Illustrations XXI, 410 p. 82 illus., 75 illus. in color. 700
Categories
Long description:
"
The 8th International Conference on HCI in Games, HCI-Games 2026, held as part of the 28th International Conference on Human-Computer Interaction, HCI International 2026 (HCII 2026), took place in Montreal, QC, Canada, during July 2026.
A total of 7435 individuals from academia, research institutes, industry, and government agencies from 94 countries submitted contributions to HCII 2026. Following peer review, 1463 papers and 360 posters (as short research papers) are included in the volumes of the HCII 2026 proceedings published just before the start of the conference.
Two volumes of the HCII 2026 proceedings are dedicated to this year’s edition of the HCI-Games Conference, focusing on topics related to:
- HCI in Games (Part I): Serious Games, Simulation, and Training; Player Experience, Emotional Depth, and Game Psychology; Health, Well-being, and Persuasive Games
- HCI in Games (Part II): Game-Based Learning, Education, and Gamification; Interaction Design, Accessibility, and Emerging Game Technologies