Graphics Gems II
Series: Graphics Gems - IBM;
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26 541 Ft (25 277 Ft + 5% VAT)
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26 541 Ft
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Product details:
- Publisher Elsevier Science
- Date of Publication 29 November 1994
- ISBN 9780120644810
- Binding Hardback
- No. of pages672 pages
- Weight 1350 g
- Language English 0
Categories
Long description:
Graphics Gems II is a collection of articles shared by a diverse group of people that reflect ideas and approaches in graphics programming which can benefit other computer graphics programmers. This volume presents techniques for doing well-known graphics operations faster or easier. The book contains chapters devoted to topics on two-dimensional and three-dimensional geometry and algorithms, image processing, frame buffer techniques, and ray tracing techniques. The radiosity approach, matrix techniques, and numerical and programming techniques are likewise discussed. Graphics artists and computer programmers will find the book invaluable.
MoreTable of Contents:
2D geometry and algorithms - Image Processing - Frame buffer techniques - Geometry and algorithms - Matrix techniques - Numerical and programming techniques - Curves and surfaces - Appendix I: Utilities - Appendix II: C implementations
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