• Contact

  • Newsletter

  • About us

  • Delivery options

  • Prospero Book Market Podcast

  • Digital Electronics for Musicians: Build Intuitive Electronics and Electroacoustic Music Interfaces

    Digital Electronics for Musicians by Drymonitis, Alexandros;

    Build Intuitive Electronics and Electroacoustic Music Interfaces

    Series: Maker Innovations Series;

      • GET 12% OFF

      • The discount is only available for 'Alert of Favourite Topics' newsletter recipients.
      • Publisher's listprice EUR 64.19
      • The price is estimated because at the time of ordering we do not know what conversion rates will apply to HUF / product currency when the book arrives. In case HUF is weaker, the price increases slightly, in case HUF is stronger, the price goes lower slightly.

        27 094 Ft (25 804 Ft + 5% VAT)
      • Discount 12% (cc. 3 251 Ft off)
      • Discounted price 23 843 Ft (22 708 Ft + 5% VAT)

    27 094 Ft

    db

    Availability

    printed on demand

    Why don't you give exact delivery time?

    Delivery time is estimated on our previous experiences. We give estimations only, because we order from outside Hungary, and the delivery time mainly depends on how quickly the publisher supplies the book. Faster or slower deliveries both happen, but we do our best to supply as quickly as possible.

    Product details:

    • Edition number 2
    • Publisher Apress
    • Date of Publication 7 September 2024
    • Number of Volumes 1 pieces, Book

    • ISBN 9798868803932
    • Binding Paperback
    • No. of pages543 pages
    • Size 235x155 mm
    • Language English
    • Illustrations XXIV, 543 p. 231 illus. Illustrations, black & white
    • 602

    Categories

    Long description:

    Dive into the world of computer music and physical computing and stay ahead of the melodic curve. This book is aimed at adventurous musicians who want to learn about music programming with Arduino, sensors, and Pure Data, and how to make new interfaces and instruments with that knowledge.

    In this updated version, you can expect a wave of updates that bring the content in sync with the latest tech trends. The book now features revamped code and visuals throughout, all tailored to match the cutting-edge versions of Pure Data, Arduino IDE, and the powerful Raspberry Pi 5. What's even more thrilling is the integration of the Bela platform for audio enthusiasts, alongside an expanded wireless toolkit that includes both Wi-Fi and the trusty XBee. To ensure a smoother journey, there are more project-enhancing images to guide you, and a brand-new chapter dedicated to AI, based on the author's innovative neuralnet object for Pure Data, as showcased in the AIMC conference proceedings.

    You‚Äà́ll start with the basics of the Pure Data and Arduino languages, how to incorporate sensors into your musical projects, and how to use embedded computers, like the Raspberry Pi, to create stand-alone projects. Along the way, you‚Äà́ll learn how to create a variety of innovative musical projects, including an interactive glove that can be used bystringed instrumentalists or other musicians, an interactive drum set, a patch-bay matrix synthesizer, a guitar looper, a DIY theremin, and even DIY instruments that incorporate AI.

    If you are a musician or tinkerer who wants to explore the world of electronic and electroacoustic music, then Digital Electronics for Musicians, Second Edition is the book for you.

    What You Will Learn

    • Incorporate sensors into your musical projects.
    • Combine Arduino and Pure Data to bring the physical world to computers.
    • Use additional libraries that extend the capabilities of the Arduino.
    • Work with external objects in Pure Data and create your own patches from scratch.
    • Write your own sketches with Arduino.

    Who This Book Is For

    Musicians who want to explore the world of electronic and electroacoustic music.

    More

    Table of Contents:

    Chapter 1: Introduction to Pure Data.- Chapter 2: Introduction to Arduino.- Chapter 3: Embedded Computers.- Chapter 4: Going Wireless.- Chapter 5: Getting Started with Musical Applications.- Chapter 6: An Interactive Glove.- Chapter 7: An Interactive Drum Set.- Chapter 8: A DIY Theremin.- Chapter 9: Making a Looper.- Chapter 10: A Patch-Bay Matrix Synthesizer.- Chapter 10: Interactive Projects with AI.

    More