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  • Computer Graphics with Multimedia – Basic and Fundamental Concepts: Basic and Fundamental Concepts

    Computer Graphics with Multimedia – Basic and Fundamental Concepts by Kumhar, Dharamdas; Kumar, Avanish;

    Basic and Fundamental Concepts

      • GET 10% OFF

      • The discount is only available for 'Alert of Favourite Topics' newsletter recipients.
      • Publisher's listprice GBP 144.00
      • The price is estimated because at the time of ordering we do not know what conversion rates will apply to HUF / product currency when the book arrives. In case HUF is weaker, the price increases slightly, in case HUF is stronger, the price goes lower slightly.

        68 796 Ft (65 520 Ft + 5% VAT)
      • Discount 10% (cc. 6 880 Ft off)
      • Discounted price 61 916 Ft (58 968 Ft + 5% VAT)

    68 796 Ft

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    Availability

    Estimated delivery time: In stock at the publisher, but not at Prospero's office. Delivery time approx. 3-5 weeks.
    Not in stock at Prospero.

    Why don't you give exact delivery time?

    Delivery time is estimated on our previous experiences. We give estimations only, because we order from outside Hungary, and the delivery time mainly depends on how quickly the publisher supplies the book. Faster or slower deliveries both happen, but we do our best to supply as quickly as possible.

    Product details:

    • Publisher MP–ARC Arcler Press
    • Date of Publication 31 August 2025

    • ISBN 9781779563477
    • Binding Hardback
    • No. of pages278 pages
    • Size 229x152x15 mm
    • Weight 666 g
    • Language English
    • 692

    Categories

    Short description:

    Explore the core principles that underpin modern digital interfaces and visual communication. Uncover techniques in rendering, modeling, image processing, and multimedia integration through audio, visual, and interactive methods, revealing how these technologies shape innovations in gaming, film, and education.

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    Long description:

    Computer graphics and multimedia are foundational elements in modern technology, enhancing user interfaces, animation, and visual communication. This book introduces the basic principles of computer graphics, including rendering, modeling, and image processing. It also explores multimedia concepts such as audio-visual integration and interactivity, illustrating real-world applications in gaming, film, and education. Designed for students and professionals, the book offers a comprehensive understanding of how computer graphics and multimedia shape the digital landscape.

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