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  • Building Object Applications that Work: Your Step-by-Step Handbook for Developing Robust Systems with Object Technology

    Building Object Applications that Work by Ambler, Scott W.;

    Your Step-by-Step Handbook for Developing Robust Systems with Object Technology

    Series: SIGS: Managing Object Technology;

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      • Publisher's listprice GBP 71.00
      • The price is estimated because at the time of ordering we do not know what conversion rates will apply to HUF / product currency when the book arrives. In case HUF is weaker, the price increases slightly, in case HUF is stronger, the price goes lower slightly.

        35 933 Ft (34 222 Ft + 5% VAT)
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      • Discounted price 32 340 Ft (30 800 Ft + 5% VAT)

    35 933 Ft

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    Availability

    Estimated delivery time: In stock at the publisher, but not at Prospero's office. Delivery time approx. 3-5 weeks.
    Not in stock at Prospero.

    Why don't you give exact delivery time?

    Delivery time is estimated on our previous experiences. We give estimations only, because we order from outside Hungary, and the delivery time mainly depends on how quickly the publisher supplies the book. Faster or slower deliveries both happen, but we do our best to supply as quickly as possible.

    Product details:

    • Publisher SIGS
    • Date of Publication 13 February 1998

    • ISBN 9780521648264
    • Binding Paperback
    • No. of pages508 pages
    • Size 254x178x26 mm
    • Weight 870 g
    • Language English
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    Categories

    Short description:

    Reviews the entire process of building object applications from analyzing the project, to designing a user-friendly interface and testing the functionality of your approaches.

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    Long description:

    Written by internationally acclaimed trainer and developer Scott Ambler, this book is a must-have resource for designers, programmers and testers of today's OO applications. The author takes you through the entire process of building object applications, from analyzing the project (so you know what you need to build), to designing a user-friendly interface, to testing your approaches to make sure your applications work properly. Building Object Applications That Work includes sections on: &&&8226; how to use the Unified Modeling Language effectively &&&8226; analysis, so you know what you need to build &&&8226; design techniques, so that you know how you are going to build your application &&&8226; collecting the right metrics to improve your development approach &&&8226; applying OO patterns to improve the quality of your applications &&&8226; creating applications for stand-alone, client/server and distributed environments &&&8226; using both relational and object-oriented databases to make your objects persistent &&&8226; architecting your applications so they are maintainable and extensible.

    "...Scott Ambler's book delivers exactly what it promises- a robust look into building object applications. This is no small feat given the wide range of object-oriented development. Ambler's willingness to depart from a UML-only viewpoint and to advocate practical techniques like CRC modeling or data modeling provides a bridge from classic CASE methods to object-oriented design, It also has the strong feel of practical object-oriented application building experience. Its common thrust is an elaboration of theory into usable practices for developing robust object-oriented systems." Software Development

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    Table of Contents:

    Part I. Introduction to Building Object Applications: 1. Where we've been before - object-oriented concepts and techniques; Part II. Object-Oriented Analysis Design, and Architecture: 2. Bubbles and lines - useful diagrams for object-oriented analysis and design; 3. Improving your design - a class-type architecture; 4. Reusing your development efforts - object-oriented patterns; 5. Development in the 90s and beyond - designing distributed object-oriented applications; Part III. Object-Oriented Construction: 6. Measuring and improving the quality of your work - object-oriented metrics; 7. Choosing an object-oriented language - comparing the leading languages; 8. Building your application - effective object-oriented construction techniques; 9. Making your application usable - object-oriented user interface design; 10. Making your objects persistent - object-orientation and databases; 11. Integrating legacy code - wrapping; Part IV. Object-oriented Testing: 12. Making sure your applications work - full life-cycle object-oriented testing (FLOOT); Part V. Conclusion: 13. Where to go from here - personal success strategies; Appendix A. Notation summary; Appendix B. Visual glossary.

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