
A Crash Course in Mathematica
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Estimated delivery time: In stock at the publisher, but not at Prospero's office. Delivery time approx. 3-5 weeks.
Not in stock at Prospero.
Why don't you give exact delivery time?
Delivery time is estimated on our previous experiences. We give estimations only, because we order from outside Hungary, and the delivery time mainly depends on how quickly the publisher supplies the book. Faster or slower deliveries both happen, but we do our best to supply as quickly as possible.
Product details:
- Edition number 1999
- Publisher Birkhäuser
- Date of Publication 1 July 1999
- Number of Volumes 1 pieces, Book w. online files / update
- ISBN 9783764361273
- Binding Paperback
- No. of pages200 pages
- Size 244x170 mm
- Weight 420 g
- Language English
- Illustrations 200 p. With online files/update. Illustrations, black & white 0
Categories
Short description:
This compact introduction to Mathematicaaccessible to beginners at all levelspresents the basic elements of the latest version 3 (front
End.txt.Int.:, kernel, standard packages). Using examples and exercises not specific to a scientific area, it teaches readers how to effectively solve problems in their own field. The cross-platform CD-ROM contains the entire book in the form of Mathematica notebooks, including color graphics, animations, and hyperlinks, plus the program MathReader.
Long description:
"A Crash Course in Mathematica" is a compact introduction to the program Mathematica, which is widely used in mathematics, as well as in the natural and engineering sciences.
"Written with the beginner in mind...[the book] is easier to handle than the standard manual... Exercises are set throughout the text...to provide a graduated introduction... This crash course will appeal to teachers and to enthusiastic computer literate students wanting to be ?fast-tracked? into MATHEMATICA?. It is clearly written, and should work well as a tutorial text."
-The Australian Mathematics Teacher
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Table of Contents:
A Short Tour.- Formula Entry.- Numerical Calculations.- Symbolic Mathematics.- Graphics.- Programming.- Some of the Most Important Functions.- 1: The Basics.- 1.1 The Structure of the Program.- 1.2 Online Documentation.- 1.3 Formulas.- 1.4 Simple Calculations.- 2: Graphics.- 2.1 Graphs of Functions of One Variable.- 2.2 Graphs of Functions of Two Variables.- 2.3 Parametric Plots.- 2.4 Tools from Standard Packages.- 2.5 Animations.- 2.6 Exporting to Other Programs.- 3: Lists and Graphics Programming.- 3.1 Lists.- 3.2 Calculating with Lists.- 3.3 Linear Algebra.- 3.4 Graphics Programming.- 3.5 Application: Animating a Mechanism.- 4: Introduction to Programming.- 4.1 Expressions.- 4.2 Patterns.- 4.3 Evaluation.- 4.4 Programming Tools.- 4.5 Further Information.
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