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  • Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces

    Paper Prototyping by Snyder, Carolyn;

    The Fast and Easy Way to Design and Refine User Interfaces

    Series: Interactive Technologies;

      • GET 20% OFF

      • The discount is only available for 'Alert of Favourite Topics' newsletter recipients.
      • Publisher's listprice EUR 42.95
      • The price is estimated because at the time of ordering we do not know what conversion rates will apply to HUF / product currency when the book arrives. In case HUF is weaker, the price increases slightly, in case HUF is stronger, the price goes lower slightly.

        18 219 Ft (17 351 Ft + 5% VAT)
      • Discount 20% (cc. 3 644 Ft off)
      • Discounted price 14 575 Ft (13 881 Ft + 5% VAT)

    18 219 Ft

    db

    Availability

    printed on demand

    Why don't you give exact delivery time?

    Delivery time is estimated on our previous experiences. We give estimations only, because we order from outside Hungary, and the delivery time mainly depends on how quickly the publisher supplies the book. Faster or slower deliveries both happen, but we do our best to supply as quickly as possible.

    Long description:

    Do you spend a lot of time during the design process wondering what users really need? Do you hate those endless meetings where you argue how the interface should work? Have you ever developed something that later had to be completely redesigned? Paper Prototyping can help. Written by a usability engineer with a long and successful paper prototyping history, this book is a practical, how-to guide that will prepare you to create and test paper prototypes of all kinds of user interfaces. You'll see how to simulate various kinds of interface elements and interactions. You'll learn about the practical aspects of paper prototyping, such as deciding when the technique is appropriate, scheduling the activities, and handling the skepticism of others in your organization. Numerous case studies and images throughout the book show you real world examples of paper prototyping at work. Learn how to use this powerful technique to develop products that are more useful, intuitive, efficient, and pleasing: * Save time and money - solve key problems before implementation begins * Get user feedback early - use it to focus the development process * Communicate better - involve development team members from a variety of disciplines * Be more creative - experiment with many ideas before committing to one

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    Table of Contents:

    Foreword by Jakon NielsenAcknowledgmentsPart I-Introduction to Paper PrototypingChapter 1: IntroductionChapter 2: Case StudiesChapter 3: Thinking about PrototypingChapter 4: Making a Paper PrototypePart II-Process: Conducting a Usability Study with a Paper PrototypeChapter 5: Planning a Usability Study with a Paper PrototypeChapter 6: Task DesignChapter 7: Preparing the PrototypeChapter 8: Introduction to Usability Test FacilitationChapter 9: Usability Testing with a Paper PrototypeChapter 10: ObserversChapter 11: Data: Capturing, Prioritizing, and CommunicatingPart III-Deciding Whether to Use PaperChapter 12: What Paper Is (and Isn't) Good ForChapter 13: The Politics of Paper PrototypingChapter 14: When to Use PaperPart IV-Broadening the FocusChapter 15: Examples of User-Centered DesignChapter 16: Final ThoughtsReferencesIndexFigure CreditsAbout the Author

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