
- Publisher's listprice EUR 19.95
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The price is estimated because at the time of ordering we do not know what conversion rates will apply to HUF / product currency when the book arrives. In case HUF is weaker, the price increases slightly, in case HUF is stronger, the price goes lower slightly.
- Discount 5% (cc. 423 Ft off)
- Discounted price 8 039 Ft (7 656 Ft + 5% VAT)
8 462 Ft
Availability
printed on demand
Why don't you give exact delivery time?
Delivery time is estimated on our previous experiences. We give estimations only, because we order from outside Hungary, and the delivery time mainly depends on how quickly the publisher supplies the book. Faster or slower deliveries both happen, but we do our best to supply as quickly as possible.
Product details:
- Edition number 1
- Publisher De Gruyter Oldenbourg
- Date of Publication 4 November 2024
- ISBN 9783111631868
- Binding Paperback
- No. of pages230 pages
- Size 230x155 mm
- Weight 500 g
- Language English
- Illustrations 9 Illustrations, color 659
Categories
Long description:
How do games represent history, and how do we make sense of the history of games? The industry regularly uses history to sell products, while processes of creation and of promotion leave behind markers of a game?s history. The access to this history is often granted by so-called paratexts, which are accompanying elements orbiting texts. Exploring this fully, case studies in this work move the focus of debate from the games themselves to wider, ancillary materials and ask how history is used in, and how we can use history to study games.
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