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    Game-based Approaches in Physical Education: International Applications

    Game-based Approaches in Physical Education by Farias, Cláudio; Pill, Shane; Griffin, Linda;

    International Applications

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      • Publisher's listprice GBP 39.99
      • The price is estimated because at the time of ordering we do not know what conversion rates will apply to HUF / product currency when the book arrives. In case HUF is weaker, the price increases slightly, in case HUF is stronger, the price goes lower slightly.

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    20 238 Ft

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    Product details:

    • Edition number 1
    • Publisher Routledge
    • Date of Publication 7 July 2025

    • ISBN 9781032723303
    • Binding Paperback
    • No. of pages272 pages
    • Size 234x156 mm
    • Language English
    • Illustrations 99 Illustrations, black & white; 3 Halftones, black & white; 96 Line drawings, black & white; 48 Tables, black & white
    • 700

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    Short description:

    This book combines the pedagogical, academic, and practical knowledge of a team of experts in the global game-based approaches community and innovates by offering unique cultural perspectives and diversity in the pedagogical interpretations made in different continents and countries. 

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    Long description:

    The Game-based Approaches in Physical Education: International Applications presents 22 chapters, including 18 teaching units to be applied in physical education or youth sport, divided into four categories of games and an additional category of performance activities.


     


    This book combines the pedagogical, academic, and practical knowledge of a team of experts in the global game-based approaches community. Sharing some common universal principles about game-based physical education teaching, this book innovates by offering unique cultural perspectives and diversity in the pedagogical interpretations made in different continents and countries of the original Teaching Games for Understanding (TGfU) approach. Each unit includes a framework of tactical content of increasing complexity, a teaching unit outline (between 9 and 20 lessons), and the respective game-based activities and learning tasks.


     


    By covering key themes in contemporary sports pedagogy and physical education, including lesson content, tactical questioning, task design, assessment, and game modifications, this book is essential reading both for all prospective and in-service physical education teachers and sports coaches working with children and youth and their teacher and coach educators.

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    Table of Contents:

    1. Game-Based Approaches: Pedagogical Principles



    2. Games Modifications and Teaching Styles in Game-Based Approaches in the Australian Curriculum ? Hpe


    3. Multidimensional assessment in Game-Based Approaches 


    4. Netball: Adapted Teaching Games for Understanding (England)


    5. Team Handball: Implementing the Game-Based Pedagogy Approach to Navigate Scenarios of Play (the Netherlands)


    6. Touch Football (Rugby):  Play with Purpose to Develop Game Sense (Australia)


    7. Basketball: The Invasion Games Competence Model (Portugal)


    8. Football: A Constraints-Led Approach (Portugal)


    9. Gaelic Football: Game Sense (Ireland)


    10. Field Hockey: Teaching Games for Understanding (USA)


    11. Volleyball:  Play with Purpose to Develop Game Sense (Australia)


    12. Badminton: Tactical Games model ? a Plural Virtual Reality approach (Japan)


    13. Tennis: Complexity Thinking and Emergent Learning in a Play-Practice-Play Approach (Canada)


    14. Pickleball: Application of Teaching Games for Understanding in Secondary Education (Spain)


    15. Softball:  Teaching Games for Understanding (Argentina)


    16. Cricket: Game Sense (USA)


    17. Golf:  Tactical Games Model (USA)


    18. Bowling:  Tactical Games Model


    19. Dance and Body Expression: A Play-based Approach (Greece)


    20. Gymnastics: A Student-centered Situated Learning Approach (Australia)


    21. Adventure and Outdoor Education as Play with Purpose (Australia)


    22. Pedagogy and Research for Future Game-based Approaches



     


     

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