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    Computational Interaction

    Computational Interaction by Oulasvirta, Antti; Kristensson, Per Ola; Bi, Xiaojun;

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    54 405 Ft

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    Product details:

    • Publisher OUP Oxford
    • Date of Publication 8 February 2018

    • ISBN 9780198799603
    • Binding Hardback
    • No. of pages434 pages
    • Size 239x163x27 mm
    • Weight 846 g
    • Language English
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    Short description:

    This book introduces a new perspective on how to design user interfaces called "Computational Interaction". This new method applies principles of computational thinking (abstraction, automation and analysis) to inform our understanding of how people interact with user interfaces.

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    Long description:

    This book presents computational interaction as an approach to explaining and enhancing the interaction between humans and information technology. Computational interaction applies abstraction, automation, and analysis to inform our understanding of the structure of interaction and also to inform the design of the software that drives new and exciting human-computer interfaces. The methods of computational interaction allow, for example, designers to identify user interfaces that are optimal against some objective criteria. They also allow software engineers to build interactive systems that adapt their behaviour to better suit individual capacities and preferences.

    Embedded in an iterative design process, computational interaction has the potential to complement human strengths and provide methods for generating inspiring and elegant designs.

    Computational interaction does not exclude the messy and complicated behaviour of humans, rather it embraces it by, for example, using models that are sensitive to uncertainty and that capture subtle variations between individual users. It also promotes the idea that there are many aspects of interaction that can be augmented by algorithms.

    This book introduces computational interaction design to the reader by exploring a wide range of computational interaction techniques, strategies and methods. It explains how techniques such as optimisation, economic modelling, machine learning, control theory, formal methods, cognitive models and statistical language processing can be used to model interaction and design more expressive, efficient and versatile interaction.

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    Table of Contents:

    Input and interaction techniques
    Control Theory, Dynamics and Continuous Interaction
    Statistical Language Processing for Text Entry
    Input Recognition
    Design
    Combinatorial Optimization for UI Design
    Soft Keyboard Performance Optimization
    Computational Design with Crowds
    Systems
    Practical Formal Methods in HCI
    From Premature Semantics to Mature Interaction Programming
    Performance Evaluation of Interactive Systems with ICO Models
    Human Behaviour
    Interaction as an Emergent Property of a Partially Observable Markov Decision Process
    Economic Models of Interaction
    Computational Models of User Multitasking
    The Central Role of Cognitive Computations in Human-Information Interaction
    Computational Model of Human Routine Behaviors
    Computational Methods for Socio-Computer Interaction

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    Computational Interaction

    Computational Interaction

    Oulasvirta, Antti; Kristensson, Per Ola; Bi, Xiaojun;(ed.)

    54 405 HUF

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